

Vikings, buildings, water and especially lightnings during night time are very well done and it’s impressive that all of that come with no performance loss which is almost common thing with Unreal games. Powered by Unreal Engine 4, yet game looks adorable and amazing in every single aspect. That idea kinda kills potential which is enormous with this title and overall concept.

All come to end fight and decision what to do without knowing what will come out if you decide that your army is stronger no matter what. After completed 20 levels things didnt change and almost every single time you will need to go less or more in same order with buildings aside from experimenting and trying to find faster way of developing every aspect.

Problem with game in current early-access stage come with fact that whole game is goal-oriented which means that after creating your village, increasing population and setting up everything as you want will be removed by going through portal, where essentially you get forced to start from scratch with couple new unlocks most of the time, but with same goal expand your village, create army and get near portal to see what awaits you. Food, place for sleep and weapons will be required to keep soldiers up aswel as good production in your village to keep building new stuff without longer delays. How ? With viking army ! So among many buildings you will be able to create army and military camps and train your vikings with couple different weapons to fight and defend their village. In begining islands will be smaller without too much challenge where you aim to get enough teritory and reach portal where you will need to deal with choice, do you want to sacrifice something or you want to deal in violent way. You are controlling couple Vikings indirectly by making buildings as Toolmaker, Woodcutter, Quarry, Fishery, Hunter’s Lodge and many more where they will need to adapt, start gathering resources, create tools and expand their settlement to be able to reach portal. Leko decide to help fellow Vikings and as God of the builders he will try to bring those Vikings to the portals with hope to reach Valhalla. Story follows Leko, son of Odin, the ruler of Asgard who get banished by his father to the Earth where he need to become useful. Developed by Funatics Software, published by Daedalic Entertainment game got published on steam platform on 2nd December. Valhalla Hills is a indie-strategy game where you build your village with focus on objectives and achievements through every mission. A brand new strategy game from the developers of Cultures and The Settlers II. A brand new strategy game from the developers of Lead your people. Daedalic and the Daedalic-Logo are trademarks of Daedalic Entertainment GmbH.
#VALHALLA HILLS PC GAME SOFTWARE#
© 2015 Daedalic Entertainment GmbH and Funatics Software GmbH. Earn your place in Valhalla, for your Vikings and yourself.Improve constantly, use your knowledge and achievements for the next map.Be prepared for randomly generated levels with various challenges.From the developers of classics like “The Settlers 2” and the “Cultures”-Series.Reach the portal on top of the hills, this is the only chance to get your Vikings closer towards their well-earned reward.Īs in classical building games, it's essential to increase the productivity of the Vikings by puzzling out an ambitious and balanced economic system in Valhalla Hills.

Look after your Vikings, gather food, chop wood and take care of the well-being of your small but growing population. If it's impossible to enter Valhalla the traditional way, then why not just walk in there? But the usually pretty strong Vikings don't seem to cope well with the danger and challenges of the mountains. But the ungrateful Gods won't give them what they deserve, closing the gates right in front of them.Īlthough, a true Viking never gives up. And now this! The poor Vikings are standing in front of Asgard's gates, waiting to enter Valhalla. You're fighting and dying an honorable death. You're spending your whole life to please your gods.
